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Satoshi Matrix's Bead Sprites

 
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Satoshi_Matrix



Joined: 17 Feb 2009
Posts: 10

PostPosted: Tue Feb 17, 2009 10:35 pm    Post subject: Satoshi Matrix's Bead Sprites Reply with quote

So! Hello everyone. I'm new to this community and stumbled upon it when I was wondering if there were others who did this sort of thing.

Now, first off, even though I'm new here, I'd like to thank DocOctoroc. I've seen your flickr account, and you inspired me to get into spriting. I've read that you're a big Megaman fan, and I am too. So this stuff is as much a tribute to you as it is me showing off my stuff.

Although Megaman sprites are almost expected, I feel mine will stand out a bit as I make them a little differently. I've gone to great lengths to make sure that they adhere to the NES color pallet as closely as possible in general (meaning they are never miscolored) but I also adhere to their original full-color designs, and recolor the sprites to match what they would look in in artwork as opposed to the limited amount of colors the NES could produce for them.

Anyway, without further ado, here's my sprite works!




Bosses from Megaman 1. From left to right and top to bottom: Dr. Light, Rush, Protoman, Megaman, Roll, Cutman, Gutsman, Iceman, Bombman, Fireman, Elecman. Oilman and Timeman are missing as I don't have any sprites for them. Can someone here help?



Bosses from Megaman 2. From left to right and top to bottom: Metalman, Airman, Bubbleman, Quickman, Crashman, Flashman, Heatman, Woodman. Flashman, Crashman, and Bubbleman have been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



Bosses from Megaman 3. From left to right and top to bottom: Needleman, Magnetman, Geminiman, Hardman, Topman, Snakeman, Sparkman, Shadowman. Snakeman has been color enhanced slightly by adding the red snake eyes he should have.



Bosses from Megaman 4. From left to right and top to bottom: Brightman, Toadman, Drillman, Pharaohman, Ringman, Dustman, Diveman, Skullman.



Bosses from Megaman 5. From left to right and top to bottom: Gravityman, Waveman, Stoneman, Gyroman, Starman, Chargeman, Napalmman, Crystalman.
Note that all these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



Bosses from Megaman 6. From left to right and top to bottom: Blizzardman, Centaurman, Flameman, Knightman, Plantman, Windman, Tomahawkman, Yamatoman.
Again, note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.




Bosses from Megaman 7 FC. From left to right and top to bottom: Freezeman, Junkman, Burstman, Cloudman, Springman, Slashman, Shademan, Turboman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on third 16-bit sprites as well as official character artwork.



Bosses from Megaman 8 FC. From left to right and top to bottom: Tanguman, Astroman, Swordman, Clownman, Searchman, Frostman, Gernademan, Aquaman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.




Bosses from Megaman 9. From left to right and top to bottom: Concreteman, Tornadoman, Splashwoman, Plugman, Jewelman, Magmaman, Hornetman, Galaxyman.
Note that these sprites have all been color enhanced beyond the capabilities of the NES color pallet. I based their proper colors on official character artwork.



"I'm too sexy for 16-bit! I made this Splashwoman sprite before Megaman 9 even came out! I just based it on screenshots!



This is a series of various sprites. You've got a series of Tetris blocks, Bub from Bobble Bobble, Shantae from one of the GBC's best games of the same name, a custom made Zero Suit 8-bit Samus, Luigi, a ? Block and a Koopa troopa from SMB1, DigDug, The Wizard from my favorite childhood C64 game, and finally a bead sprite Famicom.




Various sprites. The bottom right sprite is suppose to be Super Joe in Megaman sprite style, but it actually ends up looking more like Tomonobu Itagaki. Cool

I've got a LOT more to post, but that's it for now. Let me know what you guys think!

Cheers!
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Satoshi_Matrix



Joined: 17 Feb 2009
Posts: 10

PostPosted: Wed Feb 18, 2009 2:47 am    Post subject: Reply with quote

Okay, more sprites from me!



Sigma from Megaman Xtreme 1, color corrected to match his 16-bit sprite From MMX1.



More various sprites. This Link was actually from a stitch pattern for a pillow. Samus is from the Japanese FDS version of Metroid's save management system, Super Joe for Bionic Commando, and Sonic from Sonic the Hedgehog for the Gamegear. Sonic is too yellow for his own good, but it was done on a whim.



My first true 16-bit sprite, Terra Branford, the main character and heroine of the SNES classic, Final Fantasy VI.



Fully finished large 1:1 scale Rockman from Megaman 6. This was the first large Rockman I created and is actually the smallest. The MM7 Rockman is about 3x larger!



Fully finished, extremely large Rockman from Megaman 7 using the NES color pallet. This sprite is the largest I have made, measuring approx. 14 x 14". Standard NES Megaman sprite for scale.



Fully finished, large 1:1 scale Rockman charging into action as seen on the titlescreen of Megaman 9.



A project I completed a little while ago, the classic Rockman logo is nearly 7 ft across! This scaled image doesn't do it justice at all!
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Satoshi_Matrix



Joined: 17 Feb 2009
Posts: 10

PostPosted: Wed Feb 18, 2009 3:06 am    Post subject: Reply with quote

Lastly, here's my newest project: All the Classic Megaman portraits! Each is 32 x 32 beads, making each sprite a total of 1024 beads. This sure does add up over time, epically the number of black beads needed. I should also mention that, like my other sprites, these portraits resemble their NES counterparts exactly, except for when the NES counterpart were colored incorrectly due to color limitations. I have meticulously recolored all the miscolored portraits based on their official artwork.




Portraits of the first nine robots built by Dr. Light. From top to bottom, left to right: Protoman, Megaman, Roll, Cutman, Gutsman, Bombman, Iceman, Fireman, Elecman. Although Megaman 1 characters, these portraits actually come from the ending of Megaman 3.




Portraits of the first nine robots built by Wily from Megaman 2. From top to bottom, left to right: Bubbleman, Airman, Quickman, Heatman, Woodman, Metalman, Flashman, Crashman.



Portraits of the robots from Megaman 3. From top to bottom, left to right: Sparkman, Snakeman, Needleman, Hardman, Megaman, Topman, Geminiman, Magnetman, Shadowman.



Portraits of the soviet robots from Megaman 4. From top to bottom, left to right: Ringman, Diveman, Skullman, Pharaohman, Brightman, Toadman, Drillman, Dustman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.



Portraits of the robots from Megaman 5. From top to bottom, left to right: Stoneman, Gravityman, Crystalman, Chargeman, Protoman, Napalmman, Waveman, Starman, and Gyroman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.

Thats it for now, but I'll be sure to post the rest of the portraits as I make them, now starting with Megaman 6, as well as my various other sprites I haven't photographed yet.

Cheers!
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Tonyboi
Site Admin
Site Admin


Joined: 19 Feb 2007
Posts: 231
Location: Cardiff, Wales

PostPosted: Wed Feb 18, 2009 3:06 am    Post subject: Reply with quote

Mega awesome Very Happy *punches himself for that one but that dosn't make it any less true* great rockmans stuffs Very Happy
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Satoshi_Matrix



Joined: 17 Feb 2009
Posts: 10

PostPosted: Wed Feb 18, 2009 11:47 pm    Post subject: Reply with quote

Thank you very much!
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Kenji



Joined: 27 Jan 2009
Posts: 13

PostPosted: Sun Feb 22, 2009 6:57 am    Post subject: Reply with quote

wow some epic Megaman i evny that set ^_^ how long did it take u to make those in general >??
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ashrubber



Joined: 01 Mar 2009
Posts: 5
Location: Denmark (im from Norway)

PostPosted: Thu Mar 05, 2009 5:04 pm    Post subject: Reply with quote

I love megaman! Mayhaps be the games i play most on my NES. Love your stuff, but where did you get the famicom sprite?
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LordZogat



Joined: 22 Dec 2008
Posts: 20
Location: Canada

PostPosted: Thu Mar 26, 2009 7:11 am    Post subject: Reply with quote

Nice Job on the mega man sprites, now i know where to go for patterns. I have done two mega man sprites, it was one of the few games I played.
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Satoshi_Matrix



Joined: 17 Feb 2009
Posts: 10

PostPosted: Thu Apr 02, 2009 10:29 pm    Post subject: Reply with quote

I'm not sure how thriving this community still is, but on the off-chance people still browse this forum, here's the rest of my works.

Here's some more Rockman sprites.



Portraits of the robots from the last of the NES Megaman games, Megaman 6. From top to bottom, left to right: Blizzardman, Windman, Flameman, Plantman, Megaman, Tomahawkman, Yamatoman, Knightman, and Centaurman.

Note that these sprites are color enhanced to reflect their original artwork, not the NES color pallet.

more Rockman sprites!



Portraits of the robots from the first SNES Megaman Classic game, Megaman 7. These are all custom sprites from Rockman 7 FC. I edited them in the style of the older NES portraits and recolored them correctly. From top to bottom, left to right: Springman, Freezeman, Slashman, Cloudman, Junkman, Turboman, Burstman, and Shademan.

Note that although these are custom sprites, these sprites are color enhanced to reflect their original artwork and SNES colors, not the NES color pallet.



Portraits of the robots from the PSX/SAT classic, Megaman 8.These are all custom sprites I made in the style of the older NES portraits. From top to bottom, left to right: Astroman, Tenguman, Frostman, Clownman, Swordman, Searchman, Aquaman, and Gernademan.

Note that although these are custom sprites, these sprites are color enhanced to reflect their original artwork and PS1 colors, not the NES color pallet. These sprites too the longest to produce each of any of my works so far.



More Rockman. Here's X from Xtreme recolored, Kalinka from MM4, Ran from the infamous Bob & George webcomic, a Met, Classic Rockman and two custom hacks I did: Rockman.EXE and Zero as he appears in the Zero series.



Here's another colossal sprite. Shown here is the Change of Heart magic card from the popular TCG Yu-Gi-Oh. Although I'm not a big fan of the anime (aside from the hilarious abridged series) the cardgame itself is pretty fun (once you understand how the hell to play it), and regardless, I've always liked this image. Sort of reminds me of every woman: a gentle, kind, pure angel on one side, evil psycho-bitch on the other.


a tribute to Famicom World






Not to toot my own horn, but I think I outdid myself here as this massive sprite truly is something to behold. It's huge. I starting doing this not really thinking of the large scale it would eventually be.

here's another sprite I made. A cookie for anyone who knows what this is.



Hatsune Miku!



I present to you the famed Vocaloid singer, Miku appears in all her beady-goodness!

This Miku is designed in the style of the GBA Pokémon Trainers. Just imagine facing off against Miku - I bet she'd just use a bunch of Farfetch'd.



Two sprites I did a long time ago. God do I love Megaman 2.




A duo that need no introduction, Jessie and James of Team Rocket burst to life as my latest pixelart project.

The sprites of course come from Pokémon Yellow, but I've color corrected them slightly edited some of their features and also separated the point where James' rose and Jessie' hair connected in the original sprite due to the Gameboy's spacing limitations.

Cape Mario



Can you believe that I haven't done any SMW sprites yet!? This is my first step to rectify this problem!

3D- E Tank



Yeah, I just made a 3D sprite. Did your head explode yet?
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sirinth



Joined: 30 Oct 2008
Posts: 1

PostPosted: Fri Apr 03, 2009 11:17 pm    Post subject: Reply with quote

lol, is that MissingNo.?
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BrYaN55



Joined: 21 Sep 2008
Posts: 22

PostPosted: Sun Aug 02, 2009 3:54 am    Post subject: Reply with quote

I'm sorry, this is kind of an "old " thread, but I am amazed to see so few comments on theses bead art! They are awesome! Yes I know it seems like everyone is making Mega Man Sprites, but I never saw so much.

I especially love theses:


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