The BeadSprites Forum
Welcome to the Beadsprite Forum, a place to show off, share, and comment on pixelized bead sprite creations.
 
Log in to check your private messages

Log in  Register


Profile  Search  Memberlist  FAQ  Usergroups
Bead-Sprites by GrugTheJust

 
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The BeadSprites Forum Forum Index -> Member's Bead Sprites
View previous topic :: View next topic  
Author Message
GrugTheJust



Joined: 16 Apr 2008
Posts: 4

PostPosted: Wed Apr 16, 2008 4:43 pm    Post subject: Bead-Sprites by GrugTheJust Reply with quote

Ok, I'm just getting into this, and as such this will be a placeholder for my finished works. I'll start of small but I will reveal my ultimate goal...

I understand that this is going to be a huge effort. I have a histagram and spread sheet detailing how many beads of each color I'd need. All I have to do is narrow the pallet of colors to available bead colors and I'm set. Also, I should note, that I don't intend to "bead" the "black" bars on top and bottom because that would be another 20,043 beads. Strangely enough those bars aren't black, they are really dark green. I also don't intend to bead the sky, that will save me roughly 11,000 light blue beads.

Needless to say it is a project with both merit and difficulty, and I hope to post progress soon.


Last edited by GrugTheJust on Fri Apr 18, 2008 12:57 am; edited 1 time in total
Back to top
View user's profile Send private message
Ed_Salisbury



Joined: 24 Feb 2008
Posts: 7

PostPosted: Thu Apr 17, 2008 4:45 pm    Post subject: Reply with quote

Why not try out PerlerPal Smile http://www.edsfamily.com/projects/perlerpal/index.php?img=phpXMqyIf.png
Back to top
View user's profile Send private message
DoctorOctoroc
Lvl. 7
Lvl. 7


Joined: 01 Jan 2008
Posts: 712
Location: Philly

PostPosted: Thu Apr 17, 2008 5:55 pm    Post subject: Reply with quote

You could always do what i did with my Ninja Gaiden 3D scene. I made it in layers, so for that Zelda 3 title screen, it wouldn't be much different. The main text could be on the front-most layer, and you could make seperate bead sprites for the text above and below. The triforce could be its own layer behind the title text, or part of it. Then the water and castle could be its own layer behind the text (you could even make the top part of the castle its own layer behind the front part of the castle), then the trees, then mountains and finally the sky, which could just be a solid background from the material of your choice, and if you wanted you could bead up the clouds to mount on it.

If you want to know about ironing large sprites, ask Darlaa. She had an unfortunate experience with a full screen sized TMNT project.

The main reason I suggest layers is because no matter how good or careful you are about ironing large sprites, it gets to a point where its near impossible to iron something so big, because of the way the beads contract when they cool and expand when they heat up. My Samus Ship was a pain in the ass and its not that large compared to some things. It bowed and got all messed up from ironing, though it stayed in one piece, its not near as neat as I would have liked. Ironing a long but not too high piece is fine, its when you get into very large filled in spaces that you run into problems.

Anyways, just thought I'd give you fair warning.
Back to top
View user's profile Send private message Visit poster's website AIM Address
GrugTheJust



Joined: 16 Apr 2008
Posts: 4

PostPosted: Fri Apr 18, 2008 12:49 am    Post subject: Reply with quote

Quote:
Why not try out PerlerPal Smile http://www.edsfamily.com/projects/perlerpal/index.php?img=phpXMqyIf.png

Ah thanks, this is useful. Hmm, it doesn't have the hama palette. Oh well, still useful.

Quote:
You could always do what i did with my Ninja Gaiden 3D scene. I made it in layers, so for that Zelda 3 title screen, it wouldn't be much different. The main text could be on the front-most layer, and you could make seperate bead sprites for the text above and below. The triforce could be its own layer behind the title text, or part of it. Then the water and castle could be its own layer behind the text (you could even make the top part of the castle its own layer behind the front part of the castle), then the trees, then mountains and finally the sky, which could just be a solid background from the material of your choice, and if you wanted you could bead up the clouds to mount on it.
I appreciate the concern. Having read into it I definitely think layers are in order.

The only problem I'm having at current is getting the castle colors right. There are four colors and suing both hama and perler palettes I can't seem to find a decent color scale for that damned castle.

I'll show you where I'm at. This is what I have at current using Photoshop to manipulate the palette to bead colors. Like I said my main gripe is that bloody castle I had to dither colors in order to get to a shade that was salvageable. Also, and this is a big note here, the lime green is something I am not going to bead, of course.

Back to top
View user's profile Send private message
Display posts from previous:   
This forum is locked: you cannot post, reply to, or edit topics.   This topic is locked: you cannot edit posts or make replies.    The BeadSprites Forum Forum Index -> Member's Bead Sprites All times are GMT
Page 1 of 1

 
Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum

phpBB "skin" by DewChugr


© 2007-2008 Informe.com. Get Free Forum Hosting
Powered by phpBB © 2001, 2005 phpBB Group
 ::